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Visual/Verbal Meaning Collaboration: A Conceptual Framework for the Study of Communication Design
What is needed is a framework that can account not only for cases where reducibility approaches seem to apply, but also can handle cases where such approaches fail. To construct a more adequate theory, I collected and analyzed a variety of visual/verbal examples, limiting my analysis to best practices that encourage audiences to both look and read. I discovered six fundamental kinds of visual/verbal collaboration which I call types of play - a synonym for collaboration. These types are Identity Play, Parallel Play, Sequenced Play, Reflecting Interplay, Contradicting Interplay, and Redefining Interplay. Each type has compositional elements that are particular to its category. Each of these collaborative types is an inventional resource that I found serves specific rhetorical situations. Theories of visual/verbal composition need to account for all of these types of collaboration. I see my work as a way to begin considering visual/verbal design as a discipline with a shared set of assumptions rather than as a profession that writers and visual designers view from different perspectives. From that new paradigm, theorists, writers, and designers can better consider the situations in which we should fully connect and interweave one way of knowing with another. |